ALT-PU-2025-14084-2
Closed vulnerabilities
Modified: 2025-12-05
CVE-2025-64330
Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. Prior to versions 7.0.13 and 8.0.2, a single byte read heap overflow when logging the verdict in eve.alert and eve.drop records can lead to crashes. This requires the per packet alert queue to be filled with alerts and then followed by a pass rule. This issue has been patched in versions 7.0.13 and 8.0.2. To reduce the likelihood of this issue occurring, the alert queue size a should be increased (packet-alert-max in suricata.yaml) if verdict is enabled.
Modified: 2025-12-08
CVE-2025-64331
Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. Prior to versions 7.0.13 and 8.0.2, a stack overflow can occur on large HTTP file transfers if the user has increased the HTTP response body limit and enabled the logging of printable http bodies. This issue has been patched in versions 7.0.13 and 8.0.2. A workaround for this issue involves using default HTTP response body limits and/or disabling http-body-printable logging; body logging is disabled by default.
Modified: 2025-12-05
CVE-2025-64332
Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. Prior to versions 7.0.13 and 8.0.2, a stack overflow that causes Suricata to crash can occur if SWF decompression is enabled. This issue has been patched in versions 7.0.13 and 8.0.2. A workaround for this issue involves disabling SWF decompression (swf-decompression in suricata.yaml), it is disabled by default; set decompress-depth to lower than half your stack size if swf-decompression must be enabled.
Modified: 2025-12-05
CVE-2025-64333
Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. Prior to versions 7.0.13 and 8.0.2, a large HTTP content type, when logged can cause a stack overflow crashing Suricata. This issue has been patched in versions 7.0.13 and 8.0.2. A workaround for this issue involves limiting stream.reassembly.depth to less then half the stack size. Increasing the process stack size makes it less likely the bug will trigger.
Modified: 2025-12-05
CVE-2025-64334
Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. In versions from 8.0.0 to before 8.0.2, compressed HTTP data can lead to unbounded memory growth during decompression. This issue has been patched in version 8.0.2. A workaround involves disabling LZMA decompression or limiting response-body-limit size.
Modified: 2025-12-12
CVE-2025-64335
Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. In versions from 8.0.0 to before 8.0.2, a NULL dereference can occur when the entropy keyword is used in conjunction with base64_data. This issue has been patched in version 8.0.2. A workaround involves disabling rules that use entropy in conjunction with base64_data.
- https://github.com/OISF/suricata/commit/c935f08cd988600fd0a4f828a585b181dd5de012
- https://github.com/OISF/suricata/security/advisories/GHSA-v299-h7p3-q4f2
- https://www.vicarius.io/vsociety/posts/cve-2025-64335-detect-suricata-vulnerability
- https://www.vicarius.io/vsociety/posts/cve-2025-64335-mitigate-suricata-vulnerability
Modified: 2025-12-03
CVE-2025-64344
Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. Prior to versions 7.0.13 and 8.0.2, working with large buffers in Lua scripts can lead to a stack overflow. Users of Lua rules and output scripts may be affected when working with large buffers. This includes a rule passing a large buffer to a Lua script. This issue has been patched in versions 7.0.13 and 8.0.2. A workaround for this issue involves disabling Lua rules and output scripts, or making sure limits, such as stream.depth.reassembly and HTTP response body limits (response-body-limit), are set to less than half the stack size.